Take notice of your hunger, a core modifier representing your need for blood. Indeed, the Beast -a literal manifestation of your inner monstrosity- is one of your worst foes, and managing your stress is paramount to not fall prey to it, as it would mean your character has become a feral wight, resulting in his abdication. Here, it represents the core philosophical tenets of your character, which help him not fall to the Beast. Religions are a core part of the gameplay, even more than in CK3. In the same vein, Marriages can't produce children, so they are mostly a political tool available to a select few religions. As such, succession is a lesser, but still present, concern for you. You won't die of old age or disease, but being put to the torch or decapitated will still end your unlife. The first thing to note is that, as a Vampire, you are immortal. As such, it has many gameplay concepts altered, and use the extensive lore of its world to propose a different experience all around. Princes of Darkness is an overhaul of the base game, aimed at bringing the World of Darkness into life in Crusader Kings 3. Play Crusader Kings III as an immortal vampire! You are the Prince of the city! Inspired by the World of Darkness, Dark Ages: Vampire, Vampire: the Masquerade, Vampire: the Requiem, etc. Patriarch and Matriarch's Guide to RevenantsÄark Ages just got a whole lot darker.
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